*Gunslinger* - Two gun attacks per round
*Shoot First* - Add firearms to initiative
*Tactical Reload* - Reload as a reflexive action
*Kiss of Life* - Can store stolen health to heal self or others (only within the scene)
*Rigid Mask* - …
*Quick Healer* - Character recovers from injuries in half the time. One point of bashing damage is healed in eight minutes. One point of lethal damage is healed in one day. One point of aggravated damage is healed in four days.